| Notes: | EGG is a simple scripting language for implementing particle system graphics effects, which was written in September 1998, updated in June 1999 to work under Windows using MSVC, and updated again in July 1999 to work under Linux. It is based on the Allegro multiplatform game programming library. EGG is built on top of Allegro; it runs on whatever platform is supported by Allegro. |